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Dead Man's Day

Dead Man's Day

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Devlog

  • Fixed Hard-locking bug
    February 06, 2018 by Fabian Kober#fix, #bugfix, #lock, #hardlock
    Two hours to the start of the exhibition and I found a bug that can softlock the game. If the user pressed W, A, S or D on the loading screen that follows the Menu, the game would get stuck in an infi... Continue reading
  • Release Version Finished
    February 04, 2018 by Fabian Kober#release version, #finished
    Hello everyone, it's me again, the programmer and project leader of this game! I am very excited to announce that the release version of the game is now finished and uploaded! You will be able to down... Continue reading
  • Welcome to Dead Man's Day
    February 03, 2018 by Fabian Kober#welcome
    Hello Everyone! I am Fabian Kober, the Project Leader and Programmer of Dead Man's Day. The presentation day for this project is coming closer and I figured it is time to set up a page for our game. Y... Continue reading
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